[4k60p] Armored Warfare UPDATE 0.33 Official Trailer 3840x2160
Commanders! The final major update of the Spirithaven season is here and, with it, a number of long-awaited changes and improvements.
The launch version of this update focuses on overall game improvements, including the Tier 7-10 rebalance. At this point, we’d like to thank everyone who participated in the testing of Update 0.33 on PTS and submitted feedback. It wouldn’t have been possible without you and we are grateful for your help.
Without further ado, here’s what’s new:
TIER 7-10 REBALANCE
The previously announced Tier 7-10 rebalance is here. We’ve significantly changed the parameters of all vehicles on these Tiers in order to reduce power creep and significantly improve high-Tier gameplay.
GENERAL MECHANICS CHANGES
In connection with the rebalance, we have prepared a number of other changes that affect most, if not all vehicles in the game. These changes include:
Mobility overhaul
Explosive Reactive Armor mechanics overhaul
Ammunition mechanics overhaul
For more details, please refer to the patchnotes below.
NEW CONTRACT MISSION CAMPAIGN
A new Contract Mission campaign awaits you in Update 0.33 with similar mechanics to those used during the last one.
MODEL UPDATES
The T-72B Tier 6 Main Battle Tank has a brand-new model in order to address the serious inaccuracies of the previous one. The new model was made in high quality and from scratch.
SET OF OPTIMIZATIONS
In this update, we are rolling out a set of many minor performance improvements. While each of them is a small change on its own, together, they should help to make the game run smoother. These include additional pre-loading of resources in order to reduce the amount of in-game freezes and stuttering and improved shader cache stability and performance.
This set of changes should improve your overall gameplay experience. For more details, please refer to the patchnotes below.
CORRECT HISTORICAL DESCRIPTIONS
After an extensive research and overhaul, each vehicle in the game now has the correct historical data in its description.
FOG OF WAR IN RANKED BATTLES
If you’re familiar with any competitive games, you probably already have a good idea what is this about. Simply put, in a Battalion Ranked Battle, neither team will know the player or vehicle composition of the enemy team until each vehicle is spotted and, even then, the names of enemy players will remain hidden (replaced by an alias) with only the vehicles being displayed to your team. The full list of player and vehicle names will only be available in the debriefing window upon the battle’s conclusion. You can read more about the reasoning in our dedicated article
OTHER CHANGES AND IMPROVEMENTS
Update 0.33 is bringing other features and improvements as well, including:
ZTQ-15 Tier 9 Chinese Premium Light Tank
Large number of UI options and improvements
Improved gun smoke effects
Changes to reloading animations
Several overhauled sounds
Improvements to AI ATGM aiming
Large number of bug fixes
SALUTE & See you on the battlefield!
『4KGamePlayer』
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