[4k60p] Armored Warfare UPDATE 0.33 Official Trailer 3840x2160





Commanders! The final major update of the Spirithaven season is here and, with it, a number of long-awaited changes and improvements.



The launch version of this update focuses on overall game improvements, including the Tier 7-10 rebalance. At this point, we’d like to thank everyone who participated in the testing of Update 0.33 on PTS and submitted feedback. It wouldn’t have been possible without you and we are grateful for your help.



Without further ado, here’s what’s new:



TIER 7-10 REBALANCE

The previously announced Tier 7-10 rebalance is here. We’ve significantly changed the parameters of all vehicles on these Tiers in order to reduce power creep and significantly improve high-Tier gameplay.



GENERAL MECHANICS CHANGES

In connection with the rebalance, we have prepared a number of other changes that affect most, if not all vehicles in the game. These changes include:



Mobility overhaul

Explosive Reactive Armor mechanics overhaul

Ammunition mechanics overhaul

For more details, please refer to the patchnotes below.



NEW CONTRACT MISSION CAMPAIGN

A new Contract Mission campaign awaits you in Update 0.33 with similar mechanics to those used during the last one.



MODEL UPDATES

The T-72B Tier 6 Main Battle Tank has a brand-new model in order to address the serious inaccuracies of the previous one. The new model was made in high quality and from scratch.



SET OF OPTIMIZATIONS

In this update, we are rolling out a set of many minor performance improvements. While each of them is a small change on its own, together, they should help to make the game run smoother. These include additional pre-loading of resources in order to reduce the amount of in-game freezes and stuttering and improved shader cache stability and performance.



This set of changes should improve your overall gameplay experience. For more details, please refer to the patchnotes below.



CORRECT HISTORICAL DESCRIPTIONS

After an extensive research and overhaul, each vehicle in the game now has the correct historical data in its description.



FOG OF WAR IN RANKED BATTLES

If you’re familiar with any competitive games, you probably already have a good idea what is this about. Simply put, in a Battalion Ranked Battle, neither team will know the player or vehicle composition of the enemy team until each vehicle is spotted and, even then, the names of enemy players will remain hidden (replaced by an alias) with only the vehicles being displayed to your team. The full list of player and vehicle names will only be available in the debriefing window upon the battle’s conclusion. You can read more about the reasoning in our dedicated article



OTHER CHANGES AND IMPROVEMENTS

Update 0.33 is bringing other features and improvements as well, including:



ZTQ-15 Tier 9 Chinese Premium Light Tank

Large number of UI options and improvements

Improved gun smoke effects

Changes to reloading animations

Several overhauled sounds

Improvements to AI ATGM aiming

Large number of bug fixes





SALUTE & See you on the battlefield!

『4KGamePlayer』



(This is my #26 UHD4k game video. This video is made by 3840x2160 60FPS with 5.1 high-quality channels. Remember my name『4KGamePlayer』, sit in front of your fantastic huge 4K screen, and subscribe to enjoy the life of heaps fabulous 4K games! )

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